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Home page - MiniDebConf Online #2
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About Debian and DebConf - MiniDebConf Online #2
You can read more about Debian on the Debian website or on Wikipedia . What is DebConf? DebConf is an annual conference where Debian contributors get together to work on Debian. It usually happens in person, although in 2020 we held it as a...
Call for Proposals - MiniDebConf Online #2
Call for Proposals - The second Online Mini-Debconf, centered around the theme of gaming on Linux, will take place on 21 and 22 November, 2020. If you love games, and would like to contribute a talk, then please click here to submit your ta...
Important dates - MiniDebConf Online #2
Important dates - October - November
Organizers - MiniDebConf Online #2
Organizers - For content related matters (usually who you want to contact if you’re a speaker), you can contact the content team at: online-cfp@debconf.org - There’s an IRC channel where organizers, attendees and a bunch of randoms also han...
Loopy Loop - MiniDebConf Online #2
Loopy Loop - Introduction - The video loop is a selection of videos that plays between talks, we affectionately call this the Loopy Loop. It’s fun and brings a more human touch to our online conference. There’s a bunch of ways that you can ...
Code of Conduct - MiniDebConf Online #2
Code of Conduct - DebConf is committed to a safe environment for all participants. All attendees are expected to treat all people and facilities with respect and help create a welcoming environment. All participants at DebConf must follow b...
Schedule - MiniDebConf Online #2
MiniDebConf Online #2 - Schedule
Credits - MiniDebConf Online #2
Credits - MiniDebConf Online #2 Gaming edition is brought to you by: Jonathan Carter, Nattie Mayer-Hutchings, Paul Waring, Stefano Rivera, Kyle Robbertze and Phil Morell. Also the DebConf video team and a bunch of volunteers that helped out...
Speakers' Guide - MiniDebConf Online #2
We use Jitsi, a free web-based video-conferencing tool to capture speakers and their slides. You can try out Jitsi at the upstream instance or the Debian instance (the Debian instance will be used for the conference). Both Firefox and Chrom...
Main - MiniDebConf Online #2
Main - Abstract: Shared notes - For questions and collaborative note taking: Chat - Join #minidebconf-online on OFTC with your IRC client, or Join using the webchat - Other ways to watch the video
Break - MiniDebConf Online #2
A time to step away from your computer screen and recover a little. Or, at the very least, stop watching video streams and go back to playing games.
Lesverhaal: a visual novel engine for use in a classroom setting - MiniDebConf Online #2
Lesverhaal: a visual novel engine for use in a classroom setting - Speaker: Bas Wijnen - Type: Short talk (20 minutes) - Room: Main - Time: Nov 22 (Sun): 12:30 - Duration: 0:20 - Watching people discus a subject is a good way to learn about...
Castle Game Engine - overview and upcoming features - MiniDebConf Online #2
I will showcase and talk about Castle Game Engine new (soon-to-be-released) version 7.0. URLs
Michalis Kamburelis - MiniDebConf Online #2
Michalis Kamburelis - Follow @michaliskambi - GitHub: michaliskambi - Michalis is a developer working in the field of games and 3D visualization in various technologies. He created open-source Castle Game Engine (https://castle-engine.io/),...
Major game releases since buster - MiniDebConf Online #2
Major game releases since buster - Speaker: Phil Morrell - Type: Short talk (20 minutes) - Room: Main - Time: Nov 21 (Sat): 17:30 - Duration: 0:20 - Highlighting lots of the great work that has happened in the last 18 months and now availab...
GemRB: 20 years of the engine and a look forward - MiniDebConf Online #2
GemRB: 20 years of the engine and a look forward - Speaker: Jaka Kranjc - Type: Short talk (20 minutes) - Room: Main - Time: Nov 22 (Sun): 12:00 - Duration: 0:20 - A brief look at the RPG engine’s history & future, capabilities, potenti...
Music assets in Videogames and free tools. - MiniDebConf Online #2
Music assets in Videogames and free tools. Speaker: Francesco Corrado - Type: Short talk (20 minutes) - Room: Main - Time: Nov 22 (Sun): 20:30 - Duration: 0:20 - Introduction Presentation and talk about general state of linux gaming and the...
Francesco Corrado - MiniDebConf Online #2
Francesco Corrado - Born in 1995, he started to take piano lessons and to study harmony and composition, since he was young. He studied jazz piano style from 2018 to 2020. He graduated in 2017 in Political Science at Federico II University,...
Debian Games Team (BoF) - MiniDebConf Online #2
Debian Games Team (BoF) - Speakers: Jonathan Carter Phil Morrell - Type: BoF (45 minutes) - Room: Main - Time: Nov 21 (Sat): 15:30 - Duration: 0:50 - Interested in joining the Debian Games Team? Want to meet the Debian Games Team? What’s th...
WAN Party - MiniDebConf Online #2
There is a 4-hour WAN Party every day. See the wiki for details.
Opening session - MiniDebConf Online #2
Opening session - Speakers: Jonathan Carter Stefano Rivera Paul Waring Nattie Mayer-Hutchings Phil Morrell Kyle Robbertze - Type: Lightning talk (5 minutes) - Room: Main - Time: Nov 21 (Sat): 11:45 - Duration: 0:10 - Let’s get this party, e...
Paul Waring - MiniDebConf Online #2
Paul Waring - Accepted Talks: Opening session - Let’s get this party, er, conf started! Closing session - Bye, everyone, see you next time!
Building a community as a service: how to stop suffering from “that code is meant to be forked” - MiniDebConf Online #2
Building a community as a service: how to stop suffering from “that code is meant to be forked” - Speaker: Thomas Debesse - Type: Long talk (45 minutes) - Room: Main - Time: Nov 22 (Sun): 19:30 - Duration: 0:40 - Earlier idTech engines were...
Chiaki - bringing PlayStation 4 Remote Play to Linux - MiniDebConf Online #2
Chiaki - bringing PlayStation 4 Remote Play to Linux - Speaker: Florian Märkl - Type: Short talk (20 minutes) - Room: Main - Time: Nov 22 (Sun): 15:00 - Duration: 0:40 - Chiaki is an open source implementation of Sony’s PlayStation 4 Remote...
FOSS Virtual & Augmented Reality - MiniDebConf Online #2
FOSS Virtual & Augmented Reality - Speaker: Tim Jakob Bornecrantz - Type: Long talk (45 minutes) - Room: Main - Time: Nov 21 (Sat): 19:30 - Duration: 0:40 - In this talk will cover Monado and Khronos’ OpenXR standard, and give an overvi...
Closing session - MiniDebConf Online #2
Closing session - Speakers: Jonathan Carter Stefano Rivera Paul Waring Nattie Mayer-Hutchings Phil Morrell Kyle Robbertze Louis-Philippe Véronneau Jonathan Bustillos Philip Hands urbec - Type: Short talk (20 minutes) - Room: Main - Time: No...
Overview of Gaming utilities in Debian - MiniDebConf Online #2
Overview of Gaming utilities in Debian - Speaker: Stephan Lachnit - Type: Long talk (45 minutes) - Room: Main - Time: Nov 21 (Sat): 13:30 - Duration: 0:40 - In this talk I want to give a short overview of several Linux gaming utilities, and...
./play.it, a packages generator for DRM-free games - MiniDebConf Online #2
play.it, a packages generator for DRM-free games - Speakers: Antoine Le Gonidec Mopi - Type: Short talk (20 minutes) - Room: Main - Time: Nov 21 (Sat): 12:00 - Duration: 0:20 - ./play.it is a libre software that automates the build of nativ...
Open Source Game Achievements - MiniDebConf Online #2
Gamerzilla can help solve this problem. Gamerzilla is an open source achievements for games. Development started after LibrePlanet 2020. It consists of multiple pieces. Games use the LibGamerzilla library to update the progress on achieveme...
Lightning Talks - MiniDebConf Online #2
Lightning Talks - Speaker: Nattie Mayer-Hutchings - Type: Long talk (45 minutes) - Room: Main - Time: Nov 22 (Sun): 13:00 - Duration: 0:20 - Here’s your chance to talk very briefly on a subject related to games on Linux. Talks can be up to ...
My DiY Pinball on Debian - MiniDebConf Online #2
My DiY Pinball on Debian - Speaker: Philippe Coval - Type: Short talk (20 minutes) - Room: Main - Time: Nov 22 (Sun): 14:30 - Duration: 0:20 - Debian gamers might already know “Emilia Pinball” which is in main since 2007 and did not evolve ...
NetHack - MiniDebConf Online #2
NetHack - Speaker: Reiner Herrmann - Type: Short talk (20 minutes) - Room: Main - Time: Nov 21 (Sat): 13:00 - Duration: 0:20 - In this talk I want to give an overview over the roguelike game NetHack. Even though it is over 30 years old, it ...
Stefano Rivera - MiniDebConf Online #2
Stefano Rivera - Accepted Talks: Opening session - Let’s get this party, er, conf started! Closing session - Bye, everyone, see you next time!
Community Game Development in Rust: A Biopsy - MiniDebConf Online #2
Community Game Development in Rust: A Biopsy - Speaker: Forest Anderson - Type: Long talk (45 minutes) - Room: Main - Time: Nov 22 (Sun): 18:30 - Duration: 0:40 - Veloren is an open-world, open-source multiplayer voxel RPG written completel...
0 A.D. Empires Ascendant, a FLOSS Game - MiniDebConf Online #2
Empires Ascendant, a FLOSS Game - Speaker: Stanislas DOLCINI - Type: Long talk (45 minutes) - Room: Main - Time: Nov 21 (Sat): 18:30 - Duration: 0:40 - This talk will cover the basics about 0 A.D: Empires Ascendant, the game itself, the num...
YIRL engine presentation - MiniDebConf Online #2
YIRL engine presentation - Speaker: Matthias Gatto - Type: Short talk (20 minutes) - Room: Main - Time: Nov 21 (Sat): 12:30 - Duration: 0:20 - Short Presentation of my Game Engine YIRL: https://github.com/cosmo-ray/yirl . It’s a small modul...
No video - MiniDebConf Online #2
No video
Orama Interactive Projects Showcase - MiniDebConf Online #2
Orama Interactive Projects Showcase - Speaker: Emmanouil Papadeas - Type: Long talk (45 minutes) - Room: Main - Time: Nov 21 (Sat): 14:30 - Duration: 0:40 - We are Orama Interactive, an independent game and software developer team. We have ...
Bas Wijnen - MiniDebConf Online #2
Bas Wijnen - Follow @MakerWijnen - GitHub: wijnen - Bas Wijnen is a high school physics teacher who is very interested in free software and hardware. Most programs he writes, and robots he builds, are to solve a problem he has. If other peo...
Godot instead of React or Qt? Using the Godot Engine to develop Real-Time Business Applications, with Complex GUI - MiniDebConf Online #2
Godot instead of React or Qt? Using the Godot Engine to develop Real-Time Business Applications, with Complex GUI - Speaker: alfredbaudisch - Type: Short talk (20 minutes) - Room: Main - Time: Nov 21 (Sat): 18:00 - Duration: 0:20 - Could Go...
Matthias Gatto - MiniDebConf Online #2
Matthias Gatto - GitHub: cosmo-ray - Hello, - My name is Matthias, I'm a French Developer, I work on my spare time on Game/Game Engine, and sometime other stuff. I mostly use Arch Linux, but also Centos and even Debian sometime. Also s...
Jaka Kranjc - MiniDebConf Online #2
Jaka helps run the organisation and works on various waste prevention projects, Zero Waste strategies and the stagnant problem of illegally dumped waste. On top of that he runs and contributes to several Free Software and Open Knowledge pro...
Jonathan Carter - MiniDebConf Online #2
Jonathan Carter - Conf organiser - Accepted Talks: Debian Games Team (BoF) - Interested in joining the Debian Games Team? Want to meet the Debian Games Team? What’s the current issues in the Debian Games Team that needs solving? Join us in ...
Phil Morrell - MiniDebConf Online #2
Phil Morrell - GitHub: emorrp1 - I am maintaining "corsix-th" and "play.it" to support gamers playing commercial games they own via as much free software as possible. I'm also interested in Freedombox, as I try to r...
Kyle Robbertze - MiniDebConf Online #2
Kyle Robbertze - Accepted Talks: Opening session - Let’s get this party, er, conf started! Closing session - Bye, everyone, see you next time!
Nattie Mayer-Hutchings - MiniDebConf Online #2
Nattie Mayer-Hutchings - Accepted Talks: Lightning Talks - Here’s your chance to talk very briefly on a subject related to games on Linux. Talks can be up to 5 minutes in length, and can be submitted prerecorded (preferred) or done live if ...
Notcurses: Making terminals do things that were never intended - MiniDebConf Online #2
It is thus not unreasonable that developers might want to use it for terminal games (assuming that terminal games are a reasonable thing in the first place). This short talk will cover the shortcomings of the X/Open Curses API and NCURSES (...
Thomas Debesse - MiniDebConf Online #2
Thomas Debesse - GitHub: illwieckz - Project head of Unvanquished game and Dæmon game engine project. I spend most of my available time to build and contribute to free software. More than code, I focus on ecosystems. Long time Debian user, ...
Florian Märkl - MiniDebConf Online #2
It is intended for anyone interested in the technical details of low-latency game streaming or reverse engineering closed source applications.
Tim Jakob Bornecrantz - MiniDebConf Online #2
Tim Jakob Bornecrantz - Follow @wallbraker - GitHub: wallbraker - Jakob works for Collabora with graphics and virtual reality, XR Lead at Collabora and a member of the OpenXR working group. He has worked with Linux graphics since 2006, star...
Louis-Philippe Véronneau - MiniDebConf Online #2
Louis-Philippe Véronneau - Accepted Talks: Closing session - Bye, everyone, see you next time!
Philip Hands - MiniDebConf Online #2
Philip Hands - Accepted Talks: Closing session - Bye, everyone, see you next time!
urbec - MiniDebConf Online #2
urbec - Accepted Talks: Closing session - Bye, everyone, see you next time!
Jonathan Bustillos - MiniDebConf Online #2
Jonathan Bustillos - Accepted Talks: Closing session - Bye, everyone, see you next time!
Stephan Lachnit - MiniDebConf Online #2
Stephan Lachnit - GitHub: stephanlachnit - I'm 21 years old, live in Germany and study physics. I use Debian on a daily basis since 2018, and since 2019 I contribute to Debian in various ways. I'm mainly interested in packaging ga...
Mopi - MiniDebConf Online #2
Mopi - Accepted Talks: ./play.it, a packages generator for DRM-free games - ./play.it is a libre software that automates the build of native packages for multiple distributions from DRM-free installers for commercial games. The generated pa...
Antoine Le Gonidec - MiniDebConf Online #2
Antoine Le Gonidec - GitHub: vv221 - I am a long-time Debian Sid user, enthusiast DRM-free games player, and main developer of the free software ./play.it. Accepted Talks: ./play.it, a packages generator for DRM-free games - ./play.it is a ...
Dennis Payne - MiniDebConf Online #2
Dennis Payne - GitHub: dulsi - Dennis Payne is a free software game developer in his spare time. He has started Bt Builder and Troll Bridge, and maintains several other games he has stumbled across. "Open Game Source" is a series ...
Philippe Coval - MiniDebConf Online #2
Philippe Coval - Accepted Talks: My DiY Pinball on Debian - Debian gamers might already know “Emilia Pinball” which is in main since 2007 and did not evolve much since and package was orphaned. But this does not stop here ! During 2020 lock...
Reiner Herrmann - MiniDebConf Online #2
Reiner Herrmann - Accepted Talks: NetHack - In this talk I want to give an overview over the roguelike game NetHack. Even though it is over 30 years old, it is still actively being developed and has an active community of players, with year...
Forest Anderson - MiniDebConf Online #2
Forest Anderson - Follow @AngelOnFira - GitHub: AngelOnFira - Forest is a student who enjoys making games and running security competitions. He is currently a fourth-year student at Carleton University in Ottawa, Canada. He is studying comp...
Stanislas DOLCINI - MiniDebConf Online #2
Stanislas DOLCINI - Follow @stanislasdolcin - GitHub: StanleySweet - Ever since I was a kid, I've always had a passion for everything related to computers. I started by fixing them, then discovered a lot of new activities, from 3D to p...
Emmanouil Papadeas - MiniDebConf Online #2
Emmanouil Papadeas - Follow @OVLDD - GitHub: OverloadedOrama - Lead programmer at Orama Interactive and computer science student at the University of Piraeus - Accepted Talks: Orama Interactive Projects Showcase - We are Orama Interactive, ...
alfredbaudisch - MiniDebConf Online #2
alfredbaudisch - Follow @alfredbaudisch - GitHub: alfredbaudisch - Software engineer for the past 25 years, currently focused on distributed and real-time API development with Elixir, Phoenix, and PostgreSQL. Also, a full-stack engineer wit...
nick black - MiniDebConf Online #2
nick black - GitHub: dankamongmen - Aside from adventures in New York and Austin, Nick Black is a lifelong ATLien. He began programming on an ATARI 400 sometime during childhood, and with no one around to tell him better, developed an idios...